The Shriekers, Divinity: Original Sin 2 Quest

The Shriekers, Divinity: Original Sin 2 Quest Guides 4 Gamers Game Maps & Guides for Gamers.
  • Guides for Gamers
  • Divinity: Original Sin 2 Game Guide
  • Quests
  • The Shriekers
  • Group: Chapter 2 - Escape from Reaper's Eye

    Starting Map: Fort Joy

    This quest will be added to your journal after you will find out about the existence of the Shiekers in any way.

    Related points of interest

    Icon of Tarlene Tarlene Fort Joy

    Icon of Shrieker Shrieker Fort Joy

    Icon of Exter Exter Fort Joy

    Icon of Gratiana Gratiana Fort Joy

    Icon of Samadel Samadel Fort Joy

    Icon of Ymmit Ymmit Fort Joy

    Icon of Shriekers Shriekers Fort Joy

    Icon of Purging Wand Purging Wand Fort Joy

    Icon of Radeka the Witch (lvl 6) Radeka the Witch (lvl 6) Fort Joy

    Icon of Slane the Winter Dragon Slane the Winter Dragon Fort Joy

    Icon of Letter / Letter to Dallis Letter / Letter to Dallis Fort Joy

    Quest stages of The Shriekers

    1. Know Shrieker

    Talk to Tarlene, Exter, Gratiana or Samadel, etc.

    We learned the Magisters are protected by Shriekers - horrible living weapons that crackle with Source. It would be unwise to attack them head-on, but there must surely be something that can defeat them. We should keep watch.

    2. Gratiana Suggest

    Gratiana suggested that we seek out Source weapons hidden in a vault that once belonged to the Source king, Braccus Rex. These weapons should be able to defeat the Shriekers. Once they're out of the way, then we'll be that much closer to escaping this island.

    3. Ancient Weapon

    It seems these weapons are from an ancient era - they date from long before even the time of Braccus Rex.

    4. Gareth Help

    We should search for Gareth - he might know how to deal with the Shriekers.

    5. Saw Shrieker

    Come near any Shrieker, but not too close!

    We saw a Shrieker! It's crackling with Source. Removing that Source might render a Shrieker harmless.

    Saw Shrieker

    6. Bahara Shriekers

    Bahara said that the Shriekers were a creation of Braccus Rex, and that the Magisters managed to unearth these horrors for their own purposes.

    7. Ymmit Shriekers

    Talk to Ymmit.

    According to Ymmit, Shriekers are made out of tortured Sourcerers - their minds and souls twisted by dark magic. They blast Source so powerful that it instantly kill anyone caught. They are usually used to deter trespassers.

    Ymmit Shriekers

    8. Found Wand Radeka

    We found Radeka's Purging Wand. This should be able to defeat the Shriekers that block the escape route from the island.

    9. Gave Wand Radeka

    We gave Radeka's Purging Wand to Slane, freeing him. We will have to find another wand, or something else that can help us overcome the Shriekers.

    10. Found Magister Orders

    Read the Letter / Letter to Dallis.

    It seems the Magisters have been stripping Reaper's Eye of the Purging Wand weapons left behind from the time of Braccus Rex. Hopefully they overlooked a few - we'll need them to overcome the Shriekers.

    Found Magister Orders

    11. Found Wand Vault

    You need to visit Dark Cavern and find the Purging Wand located in the treasure vault.

    We found a Purging Wand in the Vault of Braccus Rex. This should be able to defeat the Shriekers that block the escape route from the island.

    Found Wand Vault

    12. Found Wand Gratiana

    We ought to speak to Gratiana about the Purging Wand that we found.

    13. Gratiana Wand Recharge

    We learned that Gratiana can replenish a Purging Wand whenever we need it.

    14. Slane Shrieker

    If you removed the curse from Slane the Winter Dragon (See The Purged Dragon quest description for more information) then he will come and destroy shriekers when you approach them.

    The Shriekers have been destroyed by Slane the Winter Dragon.

    15. First Kill Shrieker

    Use Purging Wand or wand that drops from Radeka the Witch (lvl 6) to destroy the first Shrieker.

    The Purging Wand is working! We destroyed a Shrieker by removing all its Source.

    16. Destroy Shrieker

    Destroy both Shriekers.

    We destroyed the Shriekers.

    17. Close Left Fort Joy

    We managed to avoid the destructive power of the Shriekers and escape from Reaper's Eye.

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